Compiling KDE – Fedora: Running your build

November 9, 2008 at 7:52 pm (fedora, kde, linux) (, , , , , )

So this is the last step in having your own KDE build. In this step, I will explain how you can run what you have built without any problem whatsoever!

What you need to do is:
1- make kdm recognized
2- run kde!!

And to make KDM recognized and to actually use it, you have to access /etc/sysconfig/desktop file and change the DESKTOP and DISPLAYMANAGER values. To do that, first check if you have a file called ‘desktop’ in directory /etc/sysconfig. Then open it with a text editor (e.g. vi, emacs, nano, gedit, whatever) but MAKE SURE that when opening the file, you have admin privileges:

$ su -c 'vim /etc/sysconfig/desktop'

Now you are ready to change the values. What you see is this:

DESKTOP=blahblah
DISPLAYMANAGER=blahblah

And change it to:

DESKTOP=KDE
DISPLAYMANAGER=KDE

Now just change runlevels (5 to 3 and back to 5) or just reboot your system.
The next time, you see KDM as your display manager and then you can log in to KDE :D

And happy KDEing!!!

Note: all the credit goes to rdieter (on IRC, freenode, channel #fedora-kde) for telling me all this stuff :D

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Compiling KDE – Fedora: Building

November 7, 2008 at 9:07 pm (console, fedora, kde, linux) (, , , , , , , , )

Building KDE is very easy. The only thing you need to do is:

1- Download the source code
2- Configure it with cmake
3- make && make install

Downloading the source code:
We will start from the first step. To get the source code, we will use svn:
$ svn checkout svn://anonsvn.kde.org/home/kde/...
and you replace ‘…’ with the module you want to download.

Before you download the source codes, create a folder in you home directory where you would put your sources. (Just to be more organized). I created a directory called “kdesvn” in my home:
$ mkdir ~/kdesvn
then we ‘cd’ into the created directory:
$ cd ~/kdesvn

Now we download the source codes into this directory using svn:

$ svn co svn://anonsvn.kde.org/home/kde/trunk/kdesupport kdesupport
$ svn co svn://anonsvn.kde.org/home/kde/trunk/KDE/kdelibs kdelibs
$ svn co svn://anonsvn.kde.org/home/kde/trunk/KDE/kdepimlibs kdepimlibs
$ svn co svn://anonsvn.kde.org/home/kde/trunk/KDE/kdebase kdebase

the argument after the URL is the name of the local folder (what you want the directory you are downloading be called on your computer).

We are finished with the first step!!! :D

Configuring it with cmake:
now that we have downloaded all the source codes, we need to configure it and prepare it for building and installing. To do this, we use cmake (simply because the source code requires us to use it):
$ cmake -DCMAKE_INSTALL_PREFIX=/usr ..

don’t get scared. We just run cmake with two arguments, the first argument (-DCMAKE_INSTALL_PREFIX), as the name applies, is where you want the application to be installed. I just chose /usr because it’s easier than installing it to ~. The second argument (..) is the directory you want to configure (and .. means parent directory and . (dot) means current directory).

Before starting to configure, we go to each directory of the source code and we create a ‘build’ directory in each of them (again, just to be more organized, and it’s good practice):
$ cd ~/kdesvn/kdesupport && mkdir build && cd build

and then we ‘cd’ into the ‘build’ directory.
And now is the time to configure the fabulous source code! :D

$ cmake -DCMAKE_INSTALL_PREFIX=/usr ..

if you have installed all the requirements, this shouldn’t give you any problems (as long as the source code itself is not screwed up).

And finally building it:
building the configured source code is dead easy! Just do make && sudo make install that’s all!

$ make
$ su -c 'make install'

The next post will be about how to actually run your build. So keep up ;)

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Compiling KDE – Fedora: Dependencies

November 4, 2008 at 7:56 pm (fedora, kde, linux) (, , , , , )

As promised in the previous post, I started compiling KDE from svn, using again kdesvn-build script. Without further saying, I present you, ladies and gentlemen, the list of deps:

KDESUPPORT

avahi-devel
boost-devel
cmake
cups-devel
qt-devel
svn
make
raptor-devel
redland-devel
postgresql-libs
clucene-core-devel
gcc-c++
bzip2-devel
libxml2-devel
expat-devel
xine-lib-devel
gstreamer-devel
glib2-devel
dbus-devel
cppunit-devel
hyperestraier-devel

KDELIBS

pcre-devel
libxslt-devel
giflib-devel

KDEPIMLIBS

gpgme-devel
libical-devel

KDEBASE

libXcomposite-devel
libXdamage-devel
libXtst-devel
alsa-lib-devel
PyQt4
libxklavier-devel
xmms-devel
libsmbclient-devel
libusb-devel
lm_sensors-devel
OpenEXR-devel
pulseaudio-libs-devel
pciutils-devel
libxkbfile-devel

KDENETWORK

libidn-devel
qca-ossl

I’m sure you have noticed some different packages like redland and raptor, this time, instead of installing soprano-devel or strigi-devel, I installed their deps. Just another way to do it.

P.S. Just for the fun of it, this time I didn’t use kdesvn-build and built everything into /usr. I will write another post on how to compile KDE manually without any kind of script. Then you can write your own script to make it even easier to update it! :) And, you have more control over what actually happens!

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